Jennifer Bove on How to Design Enjoyment
May 18, 2009

Faculty member Jennifer Bove blogs on behalf of the MFA in Interaction Design program for Creativity Magazine. For her first post on “how to design enjoyment,” she explores the features and decisions that make technology feel more human. From Dopplr, IPhone’s application icons, to her own work at Kicker Studio, interaction design of products and services is defined, at the essence: “more about the humans who use them and less about the technology that enables them.”


