Lecture: “The Improvisors,” May 13
March 31, 2009

Join us for the next in our lecture series featuring four speakers giving four talks in forty minutes. This month’s topic:
“The Improvisors”
Whether it be muddling through a new workflow, designing a feature, or working with a new material, as designers, we make it up as we go along. In other disciplines, this “making it up” process is valued as “improvisation,” and comes with rich methodology, principles, and process that we can learn from. In fact, jazz musicians, comedians, actors, chefs, even designers are using improvisation in their work in ways that can teach designers how to bring spark and perspective to otherwise ordinary and spark-less processes. Learn from four practitioners from very different backgrounds how to use improvisation to reach your audience and bring perspective to your work.
Speakers
- Armando Diaz, Instructor, Magnet Theater
- Heather Gold, Speaker, Performer, The Heather Gold Show
- Graham Marshall and Sunmee Kim: Innovation & Design, Motorola Inc.
- Charlie Todd, Founder, Improv Everywhere
Details
Wednesday, May 13
6:30PM – 8:30PM
White Rabbit
145 E Houston Street b/t 1st and 2nd Avenues (View Map)
Sorry! This free event has been sold out.
Event Partner
Select attendees will receive gifts from our event partner, Coroflot, “The Creative World At Work.”
About the Lecture Series
The Dot Dot Dot Lecture Series is meant for broad explorations of interaction design, business, and aesthetic inspiration. Practitioners and thought leaders give short talks in an informal setting. Wisdom will be revealed and methods will be shared in a environment intended to satisfy both social and scholarly pursuits.
About MFA in Interaction Design
The MFA in Interaction Design program trains students to research, analyze, prototype, and design concepts in their business, social, and cultural contexts. Today, business success depends on the presence of a well-designed, engaging experience, and the new MFA in Interaction Design program explores the strategic role of interaction design in shaping everyday life.



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