Tuesdays, 6pm – 8:50pm
January 10 – February 21, 2012
The rising prevalence of ubiquitous technology is changing our everyday experiences and relationship to place. Public space design has traditionally been the domain of architects and urban planners, but with the growth of mobile, embedded, wearable, and networked technology, interaction designers are critical to crafting these location-aware experiences.
This class will examine the role of the designer in public space projects, emerging trends and technologies, and ways to design for social context and meaning. Guest speakers will provide perspectives on key issues. A majority of the class will be dedicated to reviewing weekly assignments. Students will work in teams to ideate, create experience journeys, and present final concepts to a guest panel on the last day of class.
- To better understand ubiquitous computing concepts — their impact and use.
- To brainstorm future-facing ideas informed by primary and secondary research.
- To communicate design ideas through user journeys.
33% Collaboration/ Participation 33% Assignments
33% Final Projects
Friday, 10-12 by appointment at The Barbarian Group