Criswell Lappin

Strategic Innovation in Product/Service Design, First Year

Close

Bio

Criswell Lappin is the Founder and Creative Director WellNow Design, a multidisciplinary design and strategy-driven consultancy with clients that include The New York Times, Mozilla, Edward M. Kennedy Institute, Dark Horse Comics, and Rhode Island School of Design.

Prior to WellNow Design, Criswell led a team at the innovation consultancy Fahrenheit 212, developing and designing new commercial product ideas for companies like Samsung, Charles Schwab, Lowes, and Outback. At Institute of Play, a 501-3c non-profit at the intersection of games and learning, he founded and co-led a research and development lab focused on designing experiences and resources that cultivate peer learning communities. Before that, Criswell was the creative director of award-winning design, architecture, and culture monthly, Metropolis for over a decade. He shaped the visual identity of the magazine for 10 years, captained it through two redesigns, and extended the brand by developing Metropolis-sponsored books, programs, exhibitions, and events. 

Criswell’s work has been featured in AIGA365, Print Regional Design Annual, Art Directors Club, and the Gold Case awards. His work has been nominated for the Society of Publication Designers’ magazine of the year award and American Society of Magazine Editors’ award for general excellence. He served on the board of directors of the Society of Publication Designers. He earned a MFA in graphic design at the Rhode Island School of Design, and a BFA and BSED at Western Carolina University.

Contact

 

Liz Danzico

Chair and Co-founder

Alex Wright

Design Futures, Summer Intensive

Barbara de Wilde

The Advanced Fundamentals (UX, Design, Writing), First Year

Bruno Kruse

Hello World: The Logic of Interaction, First Year

Carrie Kengle

Hello World: The Logic of Interaction, First Year

Chappell Ellison

The Advanced Fundamentals (UX, Design, Writing), First Year

Criswell Lappin

Strategic Innovation in Product/Service Design, First Year

Daniel Goddemeyer

Future (Im)perfect - Exploring the hidden ethics of emerging technologies, Second Year

Drew Cogbill

Mobile UX Design, Summer Intensive

Enrique Allen

Digital Product Design: Design Sprint, Summer Intensive

Eric Forman

Thesis II: Presentation, Second Year
Thesis I: Development, Second Year
The Fundamentals of Physical Computing, First Year

Erica Dorn

Community Canvas: Products of Community, Summer Intensive
Design Futures, Summer Intensive

Erica Heinz

Practice of Interaction Design, Summer Intensive

Graham Letorney

Thesis II: Presentation, Second Year
Entrepreneurial Design, First Year

Jason Severs

Framing User Experiences, First Year

Jeffrey Zeldman

Selling Design, Second Year

Jill Nussbaum

Design in Public Spaces, First Year

Jodi Leo

Research Methods in Interaction Design, Summer Intensive

John Leonard

Crafting Interactions, First Year

Jon Bloom

Conversation Design, First Year

Joshua Musick

Crafting Interactions, First Year

Karen McGrane

Design Management, Second Year

Katie Lee

Public Interfaces, Second Year

Kristin Salomon

Smart Objects, First Year

Krystal Persaud

Smart Objects, First Year

Marshall Sitten

Service Design and Transformation, First Year

Matthew Raw

The Advanced Fundamentals (UX, Design, Writing), First Year

Neil Wehrle

A History of Design, First Year

Noah Feehan

Narrative and Interactivity, Second Year

Paul Ford

Content Strategies, Second Year

Roger Mader

Strategic Innovation in Product/Service Design, First Year

Tanya Kraljic

Conversation Design, First Year

Ted Southern

Future Wearables, Second Year

Loading results…