Daniel Goddemeyer

Future (Im)perfect - Exploring the hidden ethics of emerging technologies, Second Year

Close

Bio

Daniel Goddemeyer is a researcher and strategic interaction designer who works at the intersection of people, technology, design and urban space and focuses in his work on exploring their future connections, interdependencies and interactions with each other.

He is specifically interested in how ubiquitous technology, connectivity and data will transform and shape our interactions, behaviors and culture in urban space during the coming years and, most of all, what new future opportunities this may hold for cities and citizens from a more human centered perspective.

During his career he has been working for agencies such FutureFarmers, ReD Associates, Fjord, Antenna Design, Teague, Artefact, IDEO and more recently Telefonica R&D being employed in leading or major roles on various projects for clients such as Nokia, Samsung, Lego, Hewlett-Packard, Panasonic and Fujitsu-Siemens.

Daniel has been speaking frequently at conferences such as IDSA and Epic and his work has received several distinctions from major institutions such as the Art Directors Club and the Industrial Designer Society of America as well as being exhibited internationally. His most recent achievement is a Red Dot Award for one of his latest self-funded concept projects and the German Design Price.

 

Liz Danzico

Chair and Co-founder

Bruno Kruse

Hello World: The Logic of Interaction, First Year

Carrie Kengle

Hello World: The Logic of Interaction, First Year

Chappell Ellison

The Advanced Fundamentals (UX, Design, Writing), First Year

Christopher Cannon

Visualizing Information, Summer Intensive

Criswell Lappin

Strategic Innovation in Product/Service Design, First Year

Daniel Goddemeyer

Future (Im)perfect - Exploring the hidden ethics of emerging technologies, Second Year

Drew Cogbill

Mobile UX Design, Summer Intensive

Eric Forman

Thesis II: Presentation, Second Year
Thesis I: Development, Second Year
The Fundamentals of Physical Computing, First Year

Erica Heinz

Practice of Interaction Design, Section A, Summer Intensive

Jason Severs

Framing User Experiences, First Year

Jeffrey Zeldman

Selling Design, Second Year

Jill Nussbaum

Design in Public Spaces, First Year

Jodi Leo

Research Methods in Interaction Design, Summer Intensive
Research Methods, First Year

Jon Bloom

Conversation Design, First Year

Joshua Musick

Crafting Interactions, First Year

Karen McGrane

Design Management, Second Year

Katie Lee

Public Interfaces, Second Year

Krystal Persaud

Smart Objects, First Year

Lauren Connolly

Practice of Interaction Design, Section B, Summer Intensive

Marshall Sitten

Service Design and Transformation, First Year

Munawar Ahmed

Leadership, Ethics and Professional Practices, Second Year

Neil Wehrle

A History of Design, First Year

Paul Ford

Content Strategies, Second Year

Renda Morton

The Advanced Fundamentals (UX, Design, Writing), First Year

Roger Mader

Strategic Innovation in Product/Service Design, First Year

Tanya Kraljic

Conversation Design, First Year

Ted Southern

Future Wearables, Second Year

Loading results…