Eric Forman

Thesis II: Presentation, Second Year
Thesis I: Development, Second Year
The Fundamentals of Physical Computing, First Year

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Bio

Eric Forman is a Brooklyn-based artist and designer working with interactive installations and responsive sculpture. His work is open-ended and exploratory, crossing boundaries between fine art, design, performance, architecture, and science. 

Eric's work employs modalities of interaction not often found in dominant forms of new media: thoughtful, slow, subtle, perhaps unsettling. His creations give us the magical and exhilarating qualities of the new, yet also plays on our uneasy fascination with the intersection of human and technology.

Eric started programming as a child in the 1980s, was an early member of the groundbreaking online media entity Pseudo Programs in the mid 1990s, and in 2006 founded the creative technology collective Klank Studios. In 2012 Eric Forman Studio was invited to be a founding tenant of New Lab, a next generation innovation space in the Brooklyn Navy Yard. Eric is also the co-founder of BioArt New York, a collective pairing artists and biologists for unusual collaborations. His studio’s design practice specializes in the latest interactive experiences and fabrication techniques for diverse clients.

Eric received his Masters in 2002 from ITP at Tisch School of the Arts (NYU), and his B.A. from Vassar College in 1995 where he developed his own interdisciplinary program called “The Philosophical Ramifications of Computer Technology.” His thesis work there was a pioneering academic investigation of virtual reality and its potential impact on space, ontology, and identity.

Eric is Head of Innovation, Student Advisor, and full-time Faculty at the Interaction Design MFA program at SVA (School of Visual Arts). He has previously taught at the Digital+Media MFA department at RISD (Rhode Island School of Design), the Graduate School of Architecture at Columbia University, Parsons The New School for Design, the Interactive Arts MFA department at Pratt Institute, the Interdisciplinary Sculpture department of MICA (Maryland Institute College of Art), and many others. He also likes to ride a bike.

 

Liz Danzico

Chair and Co-founder

Bruno Kruse

Hello World: The Logic of Interaction, First Year

Carrie Kengle

Hello World: The Logic of Interaction, First Year

Chappell Ellison

The Advanced Fundamentals (UX, Design, Writing), First Year

Christopher Cannon

Visualizing Information, Summer Intensive

Criswell Lappin

Strategic Innovation in Product/Service Design, First Year

Daniel Goddemeyer

Future (Im)perfect - Exploring the hidden ethics of emerging technologies, Second Year

Drew Cogbill

Mobile UX Design, Summer Intensive

Eric Forman

Thesis II: Presentation, Second Year
Thesis I: Development, Second Year
The Fundamentals of Physical Computing, First Year

Erica Heinz

Practice of Interaction Design, Section A, Summer Intensive

Jason Severs

Framing User Experiences, First Year

Jeffrey Zeldman

Selling Design, Second Year

Jill Nussbaum

Design in Public Spaces, First Year

Jodi Leo

Research Methods in Interaction Design, Summer Intensive
Research Methods, First Year

Jon Bloom

Conversation Design, First Year

Joshua Musick

Crafting Interactions, First Year

Karen McGrane

Design Management, Second Year

Katie Lee

Public Interfaces, Second Year

Krystal Persaud

Smart Objects, First Year

Lauren Connolly

Practice of Interaction Design, Section B, Summer Intensive

Marshall Sitten

Service Design and Transformation, First Year

Munawar Ahmed

Leadership, Ethics and Professional Practices, Second Year

Neil Wehrle

A History of Design, First Year

Paul Ford

Content Strategies, Second Year

Renda Morton

The Advanced Fundamentals (UX, Design, Writing), First Year

Roger Mader

Strategic Innovation in Product/Service Design, First Year

Tanya Kraljic

Conversation Design, First Year

Ted Southern

Future Wearables, Second Year

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