Joshua Musick

Crafting Interactions, First Year



Josh Musick is a veteran experience designer and hands-on creative lead with deep expertise in complex design systems, experience strategy and product design. He works as a Principal Design Director at frog and leads the Interaction Design discipline in the New York studio. He also has served as a faculty member at the MFA Interaction Design program at SVA since its inception.

At frog, Josh balances his time between leadership and hands-on work. He leads the Interaction Design group in frog's New York studio where he helps refine and grow the discipline and serves as a mentor to project teams and individual IxDs. As a program lead he helps teams solve the right problems, maintain design excellence and consistently deliver actionable outcomes. As an individual contributor, Josh can engage with digital experience challenges of any type, but he is especially adept at coaxing straightforward solutions from complex design challenges. He has broad experience in many industries, including consumer and enterprise software, telecommunications, media and entertainment, finance, healthcare, transportation, education and social impact. He’s led projects for companies large and small, from startups to the Fortune 500, and designed for the web, desktop, and a variety of mobile and embedded platforms.

Josh is passionate about using technology to enhance understanding and augment human cognitive capabilities. He believes that well-crafted technology and design has a unique ability to encourage long-term behavior change, enhance knowledge and mindfulness, and help us think at scale, with both data and other people. All are key to addressing the most pressing challenges societies and individuals face. He is pragmatically hopeful that effort and ingenuity can help create a better tomorrow.



Liz Danzico

Chair and Co-founder

Alex Wright

Design Futures, Summer Intensive

Angela Chen

Bruno Kruse

Hello World: The Logic of Interaction, First Year

Carrie Kengle

Hello World: The Logic of Interaction, First Year

Chappell Ellison

The Advanced Fundamentals (UX, Design, Writing), First Year

Criswell Lappin

Strategic Innovation in Product/Service Design, First Year

Daniel Goddemeyer

Future (Im)perfect - Exploring the hidden ethics of emerging technologies, Second Year

Drew Cogbill

Mobile UX Design, Summer Intensive

Enrique Allen

Digital Product Design: Design Sprint, Summer Intensive

Eric Forman

Thesis II: Presentation, Second Year
Thesis I: Development, Second Year
The Fundamentals of Physical Computing, First Year

Erica Dorn

Design Futures, Summer Intensive

Erica Heinz

Practice of Interaction Design, Summer Intensive

Hirumi Nanayakkara

Research Methods, First Year

Jason Severs

Framing User Experiences, First Year

Jeffrey Zeldman

And one more thing…, Second Year

John Leonard

Crafting Interactions, First Year

Jon Bloom

Conversation Design, First Year

Joshua Musick

Crafting Interactions, First Year

Karen McGrane

Design Management, Second Year

Kristin Salomon

Smart Objects, First Year

Krystal Persaud

Smart Objects, First Year

Marshall Sitten

Service Design and Transformation, First Year

Matthew Raw

The Advanced Fundamentals (UX, Design, Writing), First Year

Neil Wehrle

A History of Design, First Year

Niamh Parsley

Public Interfaces, Second Year

Noah Feehan

Paul Ford

Form, Content, and Behavior, Second Year

Roger Mader

Strategic Innovation in Product/Service Design, First Year

Sarah Henry

Research Methods in Interaction Design, Summer Intensive

Tanya Kraljic

Conversation Design, First Year

Ted Southern

Future Wearables, Second Year

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