Noah Feehan

Narrative and Interactivity, Second Year

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Bio

Noah Freehan makes stuff. He tries to think as hard as he can about what he wants to see in the world, and then make that happen. This usually requires a fluid correspondence between worlds and teams, and that’s how he likes it.

As an artist, Noah makes works that refine human bandwidth, either by expanding it to reach new spectra, or by focusing it in new ways. Often these works are designed to function in other experimental or speculative capacities, augmenting spaces with useful behaviors or holding a weird-mirror to your online personae. This is the space where he will also go by AKA, or AKA MEDIA SYSTEM.

As a professional, Noah works with small excellent teams, often at the state of the art, to make the right product happen. This role has taken many shapes and titles over the years, from heading up product strategy at Temboo, leading the critical and hardware research efforts at the New York Times R&D Lab, or building a Fab Lab at a NASA facility.

Since 2018 he's been working on WEFT, a radical-haptics company dedicated to helping people interact with technology on their own terms, and on their own time.

Contact

 

Liz Danzico

Chair and Co-founder

Alex Wright

Design Futures, First Year

Barbara de Wilde

The Advanced Fundamentals (UX, Design, Writing), First Year

Bruno Kruse

Hello World: The Logic of Interaction, First Year

Carrie Kengle

Hello World: The Logic of Interaction, First Year

Chappell Ellison

The Advanced Fundamentals (UX, Design, Writing), First Year

Christopher Cannon

Visualizing Information, Summer Intensive

Criswell Lappin

Strategic Innovation in Product/Service Design, First Year

Daniel Goddemeyer

Future (Im)perfect - Exploring the hidden ethics of emerging technologies, Second Year

Drew Cogbill

Mobile UX Design, Summer Intensive

Eric Forman

Thesis II: Presentation, Second Year
Thesis I: Development, Second Year
The Fundamentals of Physical Computing, First Year

Erica Heinz

Practice of Interaction Design, Section A, Summer Intensive

Graham Letorney

Thesis II: Presentation, Second Year
Entrepreneurial Design, First Year

Jason Severs

Framing User Experiences, First Year

Jeffrey Zeldman

Selling Design, Second Year

Jill Nussbaum

Design in Public Spaces, First Year

Jodi Leo

Research Methods in Interaction Design, Summer Intensive
Research Methods, First Year

Jon Bloom

Conversation Design, First Year

Joshua Musick

Crafting Interactions, First Year

Karen McGrane

Design Management, Second Year

Katie Lee

Public Interfaces, Second Year

Kristin Salomon

Smart Objects, First Year

Krystal Persaud

Smart Objects, First Year

Lauren Connolly

Practice of Interaction Design, Section B, Summer Intensive

Marshall Sitten

Service Design and Transformation, First Year

Matthew Raw

The Advanced Fundamentals (UX, Design, Writing), First Year

Munawar Ahmed

Leadership, Ethics and Professional Practices, Second Year

Neil Wehrle

A History of Design, First Year

Noah Feehan

Narrative and Interactivity, Second Year

Paul Ford

Content Strategies, Second Year

Roger Mader

Strategic Innovation in Product/Service Design, First Year

Tanya Kraljic

Conversation Design, First Year

Ted Southern

Future Wearables, Second Year

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