Matt Borgatti

Close

Bio

Matthew Borgatti is Co-founder and Lead Scientist at Super-Releaser, one of the earliest commercial soft robotics development companies. His focus on the development of new architectures and manufacturing methods for soft robots helps build the justification for soft robotic commercialization. At Super-Releaser he developed lightweight compliant structures for better human interaction with drones and proof-of-concept design patterns for universal soft exoskeletons. Matthew’s work in soft robotics has been recognized as groundbreaking - earning him an O’Reilly SOLID Fellowship in 2014.

Through a NASA-funded subcontract, Matthew has prototyped spacesuit wrist dams which function as integrated soft robotic gaskets. In research for next-generation EVA Mechanical Counter-Pressure space suits, these interfaces serve as critical components for NASA’s goal of modular upgrades to existing hardware.

Trained as an industrial designer, Mr. Borgatti professionally designed products for major retailers and robotics startups, and his early work included animatronic monsters for Alien Vs Predator 2: Requiem and Snakes on a Plane. Building customized testing equipment and practical experience with evaluation of prototypes and materials were essential to his process.

 

Liz Danzico

Chair and Co-founder

Bruno Kruse

Hello World: The Logic of Interaction, First Year

Carrie Kengle

Hello World: The Logic of Interaction, First Year

Chappell Ellison

The Advanced Fundamentals (UX, Design, Writing), First Year

Christopher Cannon

Visualizing Information, Summer Intensive

Criswell Lappin

Strategic Innovation in Product/Service Design, First Year

Daniel Goddemeyer

Future (Im)perfect - Exploring the hidden ethics of emerging technologies, Second Year

Drew Cogbill

Mobile UX Design, Summer Intensive

Eric Forman

Thesis II: Presentation, Second Year
Thesis I: Development, Second Year
The Fundamentals of Physical Computing, First Year

Erica Heinz

Practice of Interaction Design, Section A, Summer Intensive

Jason Severs

Framing User Experiences, First Year

Jeffrey Zeldman

Selling Design, Second Year

Jill Nussbaum

Design in Public Spaces, First Year

Jodi Leo

Research Methods in Interaction Design, Summer Intensive
Research Methods, First Year

Jon Bloom

Conversation Design, First Year

Joshua Musick

Crafting Interactions, First Year

Karen McGrane

Design Management, Second Year

Katie Lee

Public Interfaces, Second Year

Krystal Persaud

Smart Objects, First Year

Lauren Connolly

Practice of Interaction Design, Section B, Summer Intensive

Marshall Sitten

Service Design and Transformation, First Year

Munawar Ahmed

Leadership, Ethics and Professional Practices, Second Year

Neil Wehrle

A History of Design, First Year

Paul Ford

Content Strategies, Second Year

Renda Morton

The Advanced Fundamentals (UX, Design, Writing), First Year

Roger Mader

Strategic Innovation in Product/Service Design, First Year

Tanya Kraljic

Conversation Design, First Year

Ted Southern

Future Wearables, Second Year

Loading results…